Starfleet Command was released by Interplay lead by Erik Bethke at a time when the gaming franchise for Star Trek was at an all time high. Previously Interplay had released Star Trek: Starfleet Academy which placed Interplay on the top position with regards to the standings of the 3 main publishers at that time.
The release of Starfleet Command is considered in the Star Trek gaming community as that start of the "Golden Age" of Trek video games. This was a period in time between 1999 and 2001 when Interplay and Activision produced a number of games that were perceived as being of higher quality. In 2001, Interplay bowed out of the franchise and Activision took over as the most prominent developer of Trek-themed titles.
The success of Starfleet Command came as surprise to Interplay, and as a result, Erik Bethke formed Taldren, Inc. together with 9 members of the original Starfleet Command team to create additional titles for the series.
To this day Starfleet Command is one of the longest running serials of trek games, which are widely considered to be classics and are still being played years later. Starfleet Command was followed by three sequels, Starfleet Command II: Empires at War, Starfleet Command: Orion Pirates, and Starfleet Command III.