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£3.38 Add to Cart

Chicka, Chicka, Boom, Boom Interactive Game for sounds long e and /oo/ PDF

Chicka, Chicka, Boom, Boom Interactive Game for sounds long e and /oo/ PDF
  • Chicka, Chicka, Boom, Boom Interactive Game for sounds long e and /oo/ PDF
  • Chicka, Chicka, Boom, Boom Interactive Game for sounds long e and /oo/ PDF

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Shipping: United Kingdom: free (more destinations)

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  • Description
This is an interactive game (without sound) where students click on the correct coconut for the long e or /oo/ spellings or for the properly related picture.

This relates to “Chicka, Chicka, Boom, Boom” by Bill Martin Jr., but the story is not included; you can find it at many libraries and book stores. I used this game after I read the book aloud and taught the three spelling patterns: long e spelled ea, long e spelled ee, and the /oo/ sound spelled oo. The game was used for practice and reinforcement. Depending on the ability of the individual student, the student either later read the text or listened for and/or found the words with the spelling patterns or sounds. It worked great!

What's included:
*21 questions
-> 9 picture-based questions
-> 12 text-based questions
*Opportunities to try again and again with the following pages: "Oops! Wrong coconut! Try again." page and "You picked the right coconut!"
* No sounds to distract any students and provide better focus for everyone.

This is a terrific game to reinforce and practice finding words with the ee and ea spellings for long e and the oo spelling for /oo/ as well as listening for the sounds. Superb for literacy centers, small group, partner, & individual work.
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