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Fire Emblem Sacred EchoesGameboy Advance GBA
Sacred Echoes is a total conversion of Fire Emblem: The Sacred Stones, a game which is widely considered a spiritual successor to Fire Emblem’s black-sheep second game Fire Emblem Gaiden, into a demake of its modern re-release Fire Emblem Echoes: Shadows of Valentia. More than a simple 1:1 port of a 3DS game onto a handheld system two generations earlier, Sacred Echoes attempts to present what a full GBA-era release of Shadows of Valentia might have been by uniting the source game with the best-loved aspects of GBA-era Fire Emblem’s visuals and gameplay. It additionally addresses some commonly-cited detractions from the experience of the original Shadows of Valentia.
Game features:
+46 story maps, 1 gaiden chapter and 8 repeatable dungeon maps.
+Maps and map objectives with more variety than the 3DS version.
+An expansion of the story with more focus on the game’s cast, more support conversations between characters, and writing revisions to improve certain character arcs.
+A combat system which follows the quirks of Shadows of Valentia while adding back the Rescue mechanic and the Weapon Triangle from the GBA games.
+Custom graphics, animations, cutscene stills, and UI.
+Two optional additional units to aid in gameplay.
+Customization options at the new game file creation screen allow for tweaking functionality of the RNG, customizing unit growths, and playing on the deathless Casual mode if desired.
+Many features from the Shadows of Valentia DLC packs are unlockable upon completing a playthrough, including the Cipher units and the Pitchfork item.
+Additional playable classes, including playable Axe users, Thieves, and female Archers and Dread Fighters
Game features:
+46 story maps, 1 gaiden chapter and 8 repeatable dungeon maps.
+Maps and map objectives with more variety than the 3DS version.
+An expansion of the story with more focus on the game’s cast, more support conversations between characters, and writing revisions to improve certain character arcs.
+A combat system which follows the quirks of Shadows of Valentia while adding back the Rescue mechanic and the Weapon Triangle from the GBA games.
+Custom graphics, animations, cutscene stills, and UI.
+Two optional additional units to aid in gameplay.
+Customization options at the new game file creation screen allow for tweaking functionality of the RNG, customizing unit growths, and playing on the deathless Casual mode if desired.
+Many features from the Shadows of Valentia DLC packs are unlockable upon completing a playthrough, including the Cipher units and the Pitchfork item.
+Additional playable classes, including playable Axe users, Thieves, and female Archers and Dread Fighters



